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- // Persistence Of Vision raytracer version 2.0 sample file.
-
- // include file for poolball.pov
- /* ***************** set up a bunch of declarations ***************************/
-
- #declare Ball = sphere { <0, 0, 0>, 1 }
-
- #declare _1_Ball =
- object {
- Ball
- finish { Shiny } pigment { Yellow }
- }
-
- #declare _2_Ball =
- object {
- Ball
- finish { Shiny } pigment { Blue }
- }
-
- #declare _3_Ball =
- object {
- Ball
- finish { Shiny } pigment { Red }
- }
-
- #declare _4_Ball =
- object {
- Ball
- finish { Shiny } pigment { Violet }
- }
-
- #declare _5_Ball =
- object {
- Ball
- finish { Shiny } pigment { Orange }
- }
-
- #declare _6_Ball =
- object {
- Ball
- finish { Shiny } pigment { ForestGreen }
- }
-
- #declare _7_Ball =
- object {
- Ball
- finish { Shiny } pigment { Maroon }
- }
-
- #declare _8_Ball =
- object {
- Ball
- finish { Shiny } pigment { Black }
- }
-
-
- // Striped balls start here
-
- #declare Stripe = color Yellow
-
- #declare _9_Ball =
- object { Ball
- finish { Shiny }
- pigment {
- gradient y
- color_map {
- [0.0 0.33 color White color White]
- [0.33 0.66 color Stripe color Stripe]
- [0.66 1.00 color White color White]
- }
- quick_color Stripe
- scale 2.0
- translate 1*y
- }
- }
-
- #declare Stripe = color Blue
-
- #declare _10_Ball = object {
- Ball
-
- finish { Shiny }
- pigment {
- gradient <0 1 0>
- color_map {
- [0.0 0.33 color White color White]
- [0.33 0.66 color Stripe color Stripe]
- [0.66 1.00 color White color White]
- }
- quick_color Stripe
- scale 2.0
- translate 1*y
- }
- }
-
- #declare Stripe = color Red
-
- #declare _11_Ball =
- object {
- Ball
-
- finish { Shiny }
- pigment {
- gradient y
- color_map {
- [0.0 0.33 color White color White]
- [0.33 0.66 color Stripe color Stripe]
- [0.66 1.00 color White color White]
- }
- quick_color Stripe
- scale 2.0
- translate 1*y
- }
- }
-
-
- #declare Stripe = color Violet
-
- #declare _12_Ball =
- object {
- Ball
-
- finish { Shiny }
- pigment {
- gradient y
- color_map {
- [0.0 0.33 color White color White]
- [0.33 0.66 color Stripe color Stripe]
- [0.66 1.00 color White color White]
- }
- quick_color Stripe
- scale 2.0
- translate 1*y
- }
- }
-
- #declare Stripe = color Orange
-
- #declare _13_Ball =
- object {
- Ball
-
- finish { Shiny }
- pigment {
- gradient y
- color_map {
- [0.0 0.33 color White color White]
- [0.33 0.66 color Stripe color Stripe]
- [0.66 1.00 color White color White]
- }
- quick_color Stripe
- scale 2.0
- translate 1*y
- }
- }
-
- #declare Stripe = color ForestGreen
-
- #declare _14_Ball =
- object {
- Ball
-
- finish { Shiny }
- pigment {
- gradient y
- color_map {
- [0.0 0.33 color White color White]
- [0.33 0.66 color Stripe color Stripe]
- [0.66 1.00 color White color White]
- }
- quick_color Stripe
- scale 2.0
- translate 1*y
- }
- }
-
- #declare Stripe = color Maroon
-
- #declare _15_Ball =
- object {
- Ball
-
- finish { Shiny }
- pigment {
- gradient y
- color_map {
- [0.0 0.33 color White color White]
- [0.33 0.66 color Stripe color Stripe]
- [0.66 1.00 color White color White]
- }
- quick_color Stripe
- scale 2.0
- translate 1*y
- }
- }
-
- #declare CueStick =
- intersection {
- object { Cylinder_Z }
- plane { z, 1 }
-
- pigment {
- Dark_Wood
- scale <0.01, 0.01, 1>
- }
- finish {
- ambient 0.1
- diffuse 0.7
- phong 1.0
- phong_size 90
- reflection 0.3
- }
- }
-